Sunday, July 12, 2009

Project: Shiny New Gimmick [Part 2]

So, Natal.

I don’t think the general public is quite ready for a controller-less system.  First off, I find one of the most charming aspects of gaming to be that I can do it while relaxing on the couch with a beer.  While things like Wii Fit have their place (in the closet, covered with dust, apparently), I prefer to keep my workout in the gym and my gaming nice and sedentary.

Secondly, while controller-less systems are touted as completely intuitive and natural, I think the casual market finds them the opposite.  I had the pleasure of getting together with the HarlotFamily over Easter break to re-enact a Wii commercial: three generations all cozying up to the soulless glow of the big screen to do some virtual bowling.  (And, you know, drinking heavily.) I’ve seen a lot of inexperienced gamers interact with regular controllers, and the way my family dealt with the Wiimotes was very similar: apprehensive, clumsy, and kind of confused.  Maybe my family is just a little slow, but I think hardware companies might be overestimating the user-friendliness of motion sensing controllers.  Multiply that by having to learn voice commands and gestures and interacting with a game system in a completely new way, and I think it could be quite a challenge for casual gamers.

Finally, unless Microsoft is planning on pulling a Nintendo-esque “What’s that, core player fanbase?  You want games that don’t involve pretending to be a wedding planner or playing a musical instrument?  SHUN!” reversal, I wouldn’t consider the 360 to be the most family-friendly platform.  While I adore playing on Live, it is a hive of scum, villainy, and squeaky voiced 13 year old boys calling everyone some witty variation of “homosexual.” Somehow, I can’t see them calling up their friends via Natal and discussing what they’re going to wear to the party tonight.  I realize that this whole thing is a push to get casual gamers and all, but I would caution Microsoft to be wary of pushing their former players out.

Despite all my snarkiness, I think it’s going to be a really neat toy.  But whether game developers will be able to turn it into something lasting and innovative remains to be seen.

Posted by The Harlot on 07/12 at 04:51 PM
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